#if !defined(TORCH_STABLE_ONLY) && !defined(TORCH_TARGET_VERSION)
#pragma once

#include <chrono>
#include <memory>
#include <string_view>
#include <vector>

#include <c10/macros/Macros.h>
#include <c10/util/ScopeExit.h>
#include <c10/util/SmallVector.h>

namespace c10::monitor {
namespace detail {
class WaitCounterImpl;

class WaitCounterBackendIf {
 public:
  virtual ~WaitCounterBackendIf() = default;

  virtual intptr_t start(
      std::chrono::steady_clock::time_point now) noexcept = 0;
  virtual void stop(
      std::chrono::steady_clock::time_point now,
      intptr_t ctx) noexcept = 0;
};

class WaitCounterBackendFactoryIf {
 public:
  virtual ~WaitCounterBackendFactoryIf() = default;

  // May return nullptr.
  // In this case the counter will be ignored by the given backend.
  virtual std::unique_ptr<WaitCounterBackendIf> create(
      std::string_view key) noexcept = 0;
};

C10_API void registerWaitCounterBackend(
    std::unique_ptr<WaitCounterBackendFactoryIf> /*factory*/);

C10_API std::vector<std::shared_ptr<WaitCounterBackendFactoryIf>>
getRegisteredWaitCounterBackends();
} // namespace detail

// A handle to a wait counter.
class C10_API WaitCounterHandle {
 public:
  explicit WaitCounterHandle(std::string_view key);

  class WaitGuard {
   public:
    WaitGuard(WaitGuard&& other) noexcept
        : handle_{std::exchange(other.handle_, {})},
          ctxs_{std::move(other.ctxs_)} {}
    WaitGuard(const WaitGuard&) = delete;
    WaitGuard& operator=(const WaitGuard&) = delete;
    WaitGuard& operator=(WaitGuard&&) = delete;

    ~WaitGuard() {
      stop();
    }

    void stop() {
      if (auto handle = std::exchange(handle_, nullptr)) {
        handle->stop(ctxs_);
      }
    }

   private:
    WaitGuard(WaitCounterHandle& handle, SmallVector<intptr_t>&& ctxs)
        : handle_{&handle}, ctxs_{std::move(ctxs)} {}

    friend class WaitCounterHandle;

    WaitCounterHandle* handle_;
    SmallVector<intptr_t> ctxs_;
  };

  // Starts a waiter
  WaitGuard start();

 private:
  // Stops the waiter. Each start() call should be matched by exactly one stop()
  // call.
  void stop(const SmallVector<intptr_t>& ctxs);

  // NOLINTNEXTLINE(cppcoreguidelines-avoid-const-or-ref-data-members)
  detail::WaitCounterImpl& impl_;
};
} // namespace c10::monitor

#define STATIC_WAIT_COUNTER(_key)                           \
  []() -> ::c10::monitor::WaitCounterHandle& {              \
    static ::c10::monitor::WaitCounterHandle handle(#_key); \
    return handle;                                          \
  }()

#define STATIC_SCOPED_WAIT_COUNTER(_name) \
  auto C10_ANONYMOUS_VARIABLE(SCOPE_GUARD) = STATIC_WAIT_COUNTER(_name).start();

#endif  // !defined(TORCH_STABLE_ONLY) && !defined(TORCH_TARGET_VERSION)
