#ifndef THC_DEVICE_ALLOCATOR_INC
#define THC_DEVICE_ALLOCATOR_INC

#include <c10/cuda/CUDAStream.h>
#include <c10/core/Allocator.h>
#include <c10/cuda/CUDAMacros.h>

#include <mutex>

namespace c10 {
namespace cuda {

// TODO: Turn this into an honest to goodness class. I briefly attempted to do
// this, but it was a bit irritating to figure out how to also correctly
// apply pimpl pattern so I didn't have to leak any internal implementation
// details in the header (CUDACachingAllocator could be made a pimpl, but
// you also need to appropriately define a class which is a subclass
// of Allocator. Not impossible, but required a bit more surgery than
// I wanted to do at the time.)
//
// Why is this using a namespace rather than old-style THCCachingAllocator_
// prefix?  Mostly because it made the HIPify rules easier to write; _ is
// not counted as a word boundary, so you would otherwise have to list each
// of these functions.

namespace CUDACachingAllocator {

C10_CUDA_API Allocator* get();
C10_CUDA_API void emptyCache();
C10_CUDA_API void cacheInfo(int dev_id, size_t* cachedAndFree, size_t* largestBlock);
C10_CUDA_API void* getBaseAllocation(void *ptr, size_t *size);
C10_CUDA_API void recordStream(void *ptr, CUDAStream stream);
C10_CUDA_API uint64_t currentMemoryAllocated(int device);
C10_CUDA_API uint64_t maxMemoryAllocated(int device);
C10_CUDA_API void     resetMaxMemoryAllocated(int device);
C10_CUDA_API uint64_t currentMemoryCached(int device);
C10_CUDA_API uint64_t maxMemoryCached(int device);
C10_CUDA_API void     resetMaxMemoryCached(int device);

C10_CUDA_API std::mutex* getFreeMutex();

C10_CUDA_API std::shared_ptr<void> getIpcDevPtr(std::string handle);

} // namespace CUDACachingAllocator

}} // namespace c10::cuda

#endif
